How rankings work
The rank shown next to your name is meant to reflect real, varied competition — not just a win count. Here's exactly how it's calculated.
The basics: ELO
Quatro Padel uses an ELO system — the same underlying math chess ratings use. Beating a stronger pair moves your rank up more than beating a weaker one; losing to a stronger pair costs you less than losing to a weaker one. Your public rank is shown on a 1.0–10.0 scale.
Your first 10 matches: placement
New players don't get a public rank right away. Your first 10 matches are tallied quietly in the background — once you've played all 10, a starting rank is calculated from your win/loss record, and normal rank movement begins from there. This avoids a brand new player's rank swinging wildly after just one or two results.
Play different people
Facing the same opponents over and over is worth progressively less. If a specific matchup between two players has already happened within the last 30 days, each additional meeting is worth about 15% less rank movement than the last — for both the winners and the losers — down to a floor of 25% of normal value. Playing a wide variety of opponents is the fastest way to move your rank; repeatedly beating (or losing to) the same person or pair barely moves it at all after the first couple of matches.
Close matches count differently
A match that goes the full 3 sets was closer than a straight-sets win, so it moves both players' ranks about 25% less than a dominant 2-0 sweep would.
Every result is verified
A match only counts once every player confirms it — at that point it locks in and affects rankings right away. If someone hasn't confirmed within 24 hours, they get an email reminder; a match that's never fully confirmed simply never counts. Set scores are checked against real padel scoring (6-0 through 6-4, 7-5, or 7-6) and capped at 3 sets — a match can't be recorded any other way.